Thursday, 16 June 2011
Sunday, 12 June 2011
Thursday, 26 May 2011
Development
![]() |
| Sketches of possible models |
![]() |
| Playing around with the maze pattern in a cube and a sphere. |
![]() |
| Experimenting with intervening planes. |
![]() |
| All the models I created |
![]() |
| These are my favourite three models |
Monday, 16 May 2011
Precedent Images
![]() |
| I got the idea from this image of using geometrical shapes, espectially cubes and cuboids, to create a really abstract design. |
![]() |
| I want to concentrate my design on using the patterns of a maze. |
![]() |
| I also like the idea of having different planes intervening. |
Monday, 9 May 2011
Monday, 11 April 2011
Development Images
Freehand sketches
Precedent Images
Monday, 28 March 2011
Finals
Render trials
Development
![]() |
| The development from my origional model to my final model. |
![]() |
| 81 iterations. |
SolidWorks and 3ds Max origionals
3 words
Abstract: Difficult to understand. Unique. Not applied or practical.
Point: A sharp or tapered end.
Exploding: To burst violently from the inside out, without control.
These three words represent my precedent image because the image seems to explode out from the centre, making abstract shapes and coming to points. There are no curves, only straight lines and angles that lead to points and its not often that you'd look up in a building and see this, making it unique and abstract.
Point: A sharp or tapered end.
Exploding: To burst violently from the inside out, without control.
These three words represent my precedent image because the image seems to explode out from the centre, making abstract shapes and coming to points. There are no curves, only straight lines and angles that lead to points and its not often that you'd look up in a building and see this, making it unique and abstract.
Sunday, 6 March 2011
Precedent images
Subscribe to:
Posts (Atom)














































